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From #126, September - October 2006How we built a Cooperative Model for a Livable WageB Y C A R O L E E C O L T E R
The concept of paying a livable wage appeals to everyone—employees, managers, boards, co-op members, and the community at large. Although there’s no official definition and no agreed-upon methodology for calculating a livable (or living) wage, the Northwest Job Gap Study defines it as “a wage that allows [people] to meet their basic needs without resorting to public assistance and provides them with some ability to deal with emergencies.” In 2002, Cooperative Grocers’ Information Network (CGIN) brought together a task force to develop a formula that co-ops across the country could use to determine a wage level that would pay for the basic costs of living for their local area. The original version of the model debuted in the spring of 2003, with funding from GreenStar Co-op in Ithaca, N.Y.; Brattleboro Food Co-op, in Brattleboro, Vt.; Twin Cities Natural Foods Since then we’ve been collecting feedback and updating the model in small ways each year. For 2006, we felt it was time for an “upgrade” to the whole model, with a close review of how all components worked in practice. For this upgrade, Karen Zimbelman, CGIN’s executive director, and I as project manager worked with a task force of co-op managers:
While the task force considered all aspects of the model, we made the greatest changes in transportation, housing, entertainment/recreation, and the start date for paying the livable wage. The cost of getting around Moreover, the Bureau of Labor Statistics’ survey runs about two years behind, meaning that the latest data available came from 2004, when the price of a barrel of oil was far below what it is today. Gas prices are volatile, and a co-op can’t keep adjusting its pay structure with every spike or drop in the price at the pump. However, with a more transparent formula for calculating transportation costs, users of the Cooperative Livable Wage Model can see how close their wage rate comes to paying for their employees’ cost of getting to work and obtaining access to other basic needs. Therefore the 2006 model has switched to an entirely different approach, based on the IRS mileage allowance and the national average commuting distance, plus some extra miles for “necessary trips.” The cost of shelter The original model based housing costs on the rent for a studio apartment. Some co-ops have questioned whether the livable wage should be expected to subsidize living alone. They pointed out that among entry-level co-op employees, shared housing is much more the norm. In the end, the task force decided to use the rent for a two-bedroom apartment divided in half. Will your co-op’s livable wage go down? On the other hand, in the new version we propose that co-ops start paying the livable wage earlier in an employee’s career than the one-year anniversary established by those earlier versions. In fact, we found that some co-ops are already paying the livable wage upon date of hire, using it as a recruiting tool, while others start paying it at three months, six months, or some other point. (See the “Employee Compensation Survey.”) Now we are recommending implementing the livable wage either upon hire or upon completion of the trial period. What price entertainment? Our challenge was the classic dilemma of choosing between prescriptive and descriptive methodologies. Prescriptive numbers reflect what expert studies claim people “should” spend, e.g. what they should spend on food in order to get adequate nutrition. On the other hand, “descriptive” numbers come from an average of what people actually do spend. The average American spends more on entertainment than on health care up to age 45, and spends as much on both until age 54. But that level of expenditure is hardly necessary; it’s a choice based on individual priorities. The task force debated whether an employer owes its employees a high enough wage to afford cable TV, wireless, or an iPod. In the end we decided to include entertainment and recreation in the Miscellaneous category along with clothing, housekeeping supplies, and personal care products. To cover the addition of costs to this category, we upped the allowance for Miscellaneous from 10% to 12.5% of all other expenses. For more detail on these and other decisions involved in the Cooperative Livable Wage Model, read the background material on the CGIN website, www.cgin.coop. Thanks to the task force members for their hard work and creative efforts to help us improve the model, and thanks to the Howard Bowers Fund for funding help with this project. *** Carolee Colter is a consultant to cooperatives and community-based organizations (250/505-5166 or caroleecolter@cdsconsulting.coop).
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Editor: Dave Gutknecht dave@cooperativegrocer.coop
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